add creature and base rp_world

This commit is contained in:
2021-06-02 22:24:04 +02:00
parent 5b3da08707
commit 62464846a3
56 changed files with 432 additions and 13 deletions

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# frozen_string_literal: true
class WowCreatureFamiliesWorker < WowSidekiqWorker
def perform
RBattlenet.authenticate(client_id: ENV['BLIZZARD_API_CLIENT_ID'], client_secret: ENV['BLIZZARD_API_CLIENT_SECRET'])
RBattlenet.set_options(locale: 'all')
result = RBattlenet::Wow::CreatureFamily.all
return unless result.status_code == 200
result.creature_families.each do |creature_family|
wow_creature_family = WowCreatureFamily.find_or_initialize_by(creature_family_id: creature_family.id)
# Localisation data
locales.each do |locale|
Mobility.with_locale(locale[0]) { wow_creature_family.name = creature_family.name[locale[1]] }
end
wow_creature_family.save
end
end
end

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# frozen_string_literal: true
class WowCreatureTypesWorker < WowSidekiqWorker
def perform
RBattlenet.authenticate(client_id: ENV['BLIZZARD_API_CLIENT_ID'], client_secret: ENV['BLIZZARD_API_CLIENT_SECRET'])
RBattlenet.set_options(locale: 'all')
result = RBattlenet::Wow::CreatureType.all
return unless result.status_code == 200
result.creature_types.each do |creature_type|
wow_creature_type = WowCreatureType.find_or_initialize_by(creature_type_id: creature_type.id)
# Localisation data
locales.each do |locale|
Mobility.with_locale(locale[0]) { wow_creature_type.name = creature_type.name[locale[1]] }
end
wow_creature_type.save
end
end
end

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# frozen_string_literal: true
class WowCreaturesWorker < WowSidekiqWorker
def perform(creature_id, batch_size, keep_going_on)
RBattlenet.authenticate(client_id: ENV['BLIZZARD_API_CLIENT_ID'], client_secret: ENV['BLIZZARD_API_CLIENT_SECRET'])
RBattlenet.set_options(locale: 'all')
params = {
_page: 1,
_pageSize: batch_size,
orderby: 'id',
filters: { id: "[#{creature_id},]" }
}
result = RBattlenet::Wow::Search::Creature.find(params)
return unless result.status_code == 200
result.results&.each do |creature|
wow_creature = WowCreature.find_or_initialize_by(creature_id: creature.data.id)
wow_creature.display_id = creature.data.creature_displays&.first&.id
wow_creature.is_tameable = creature.data&.is_tameable
wow_creature.wow_creature_family = WowCreatureFamily.find_by(creature_family_id: creature.data.family.id) if creature.data.family
wow_creature.wow_creature_type = WowCreatureType.find_by(creature_type_id: creature.data.type.id) if creature.data.type
# Localisation data
locales.each do |locale|
Mobility.with_locale(locale[0]) do
wow_creature.name = creature.data.name[locale[1]]
end
end
wow_creature.save
end
# Create a new job for the next batch if keep_going_on is true
return unless keep_going_on && !result.results.count.zero?
WowCreaturesWorker.perform_async(result.results.last.data.id + 1, batch_size, keep_going_on)
end
end